Blog
Follow the development of Highland Hearth, from early ideas, the intricacies of building a realistic simulation, to the pixel art and animations that bring the world to life.

03-06-2026
Farms and Animals
An overview of the newly developed Farm House and animal pen systems, allowing players to tame and raise livestock.

01-10-2025
Season System
An overview of the newly developed season system, detailing how different seasons affect gameplay and villager behavior.

06-01-2025
Building System
An overview of the building system and how it allows players to construct and manage structures in Highland Hearth.
12-08-2024
Task System
An overview of the task system and how it drives villager behavior in Highland Hearth.
06-06-2024
Pixel Art
A deep dive into the pixel art style and techniques used in Highland Hearth.

17-02-2024
Map Generation
Exploring the techniques and algorithms used for procedural map generation in Highland Hearth.

30-01-2024
Goodbye Unity
Reflecting on the decision to move away from Unity and the reasons behind it.

12-01-2024
What is Highland Hearth?
An introduction to the idea behind Highland Hearth and the cosy villager simulation I want to build.